Alpha 5, gameplay change
Yet an other gameplay change, but not as big as the previous one (or, is it?). No need to place paddles anymore. Like in any block breaker, the ball bounces on yourself.
The previous gameplay was set due to some limitation about movements and crossing the ball. While the result is still awkward when you do, it is not stuck anymore. The first button now simply disable the collision while hold. And for more intuitive movements, when moving fast, the collision is automatically disabled.
These changes come with the support for keyboard and gamepad. Well, they were already there previously (except analog stick), but it was hardly playable. The gamepad gameplay was thought to be a bit different from the one with the mouse, but this release closes the gap between the two.
While there is still no way to remap buttons, an option to adjust the mouse sensitivity was added. And just a few visual effects when bouncing the ball.
Still no new level this time, but the world 2 is on the way (at least the first stage).
Get Block Around
Block Around
A 360° block breaker with hardcore scoring mechanics. Grab the keys and go to the next level.
Status | Released |
Author | Cup'n Plate Games |
Genre | Action, Puzzle |
Tags | 2D, Arcade, blocks, Breakout, Difficult, DRM Free, High Score, Score Attack |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- Game releaseJan 25, 2022
- Beta 3, difficulty adjustmentsSep 07, 2021
- Beta 2 Less blocks, more funJul 27, 2021
- Beta 1 Ready but not finishedApr 18, 2021
- Alpha 9 Hi-scores and difficultiesMar 20, 2021
- Alpha 8, continue?Feb 24, 2021
- Alpha 7 Windows fixFeb 01, 2021
- Alpha 7, all levelsJan 31, 2021
- Alpha 6, new levelsNov 14, 2020
Leave a comment
Log in with itch.io to leave a comment.