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Devlog
Submission to Indiepocalypse Issue #44 (Paying Anthology)
Block Around
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Devlog
Game release
January 25, 2022
by
Cup'n Plate Games
Since beta 3, the game was played extensively. New icons, adjustments of scores for the challenge mode, last bug fixes, a new trailer and preparing the files for the differents OSes, a few graphic cha...
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Beta 3, difficulty adjustments
September 07, 2021
by
Cup'n Plate Games
Third phase of the beta, focused on difficulties and some last fixes. The known-bugs list is now empty and some suggestions from the beta 2 were included. An easier game Regarding difficulties, the sp...
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Beta 2 Less blocks, more fun
July 27, 2021
by
Cup'n Plate Games
The second stage of the beta is focused on level design. The change list is rather short, but the game changed a lot. Less blocks Every single level was reviewed, or even completely redone. There is n...
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Beta 1 Ready but not finished
April 18, 2021
by
Cup'n Plate Games
The game has reached the beta phase! Since the latest alpha, a lot of changes were made following some wider tests. Even if the game will change a little, all the elements of the gameplay are there. T...
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Alpha 9 Hi-scores and difficulties
March 20, 2021
by
Cup'n Plate Games
A few updates to smooth the game a little and manage scores according to the current difficulty. Score and difficulty Scores are now the same between the different difficulties. To keep them comparabl...
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Alpha 8, continue?
February 24, 2021
by
Cup'n Plate Games
While the gameplay still changes a little, the development is more about polishing things than adding a lot of stuff. Thanks for the reviews and feedback from the previous alpha that mostly drove the...
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Alpha 7 Windows fix
February 01, 2021
by
Cup'n Plate Games
The Alpha 7 file for Windows was incorrect. It was fixed today...
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Alpha 7, all levels
January 31, 2021
by
Cup'n Plate Games
After some time, here is the next release of Block Around. Even if the game is not finished yet, it's getting closer to its beta state, meaning that big changes are more unlikely to happen. Well, scor...
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Alpha 6, new levels
November 14, 2020
by
Cup'n Plate Games
Levels 2-1 and 2-2 are there, with their mobs! The levels from world 1 were a bit changed to make them slightly easier (and sometime less frustrating), now that the game can last longer. But the ball...
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Alpha 5, gameplay change
November 07, 2020
by
Cup'n Plate Games
Yet an other gameplay change, but not as big as the previous one (or, is it?). No need to place paddles anymore. Like in any block breaker, the ball bounces on yourself. The previous gameplay was set...
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Alpha 4, gameplay update
October 31, 2020
by
Cup'n Plate Games
1
As notified within the previous note, the gameplay was reworked this week. The 4 available levels were redone to match this. Some levels are not polished enough (well, probably all), but the playfield...
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Alpha 3, achievements and scoring
October 24, 2020
by
Cup'n Plate Games
1
This week, two topics were covered and almost everything is set, except the next levels. All the game mechanics are there, but this version may also be the least interesting gameplay-wise. Achievement...
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Alpha 2, with user profiles and visual enhancements
October 17, 2020
by
Cup'n Plate Games
One week after the first release, the alpha 2 is out. The home edition is getting some enhancements, while the first alpha was mostly a proof of concept for the arcade gameplay (but still single playe...
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